Glover: Platforming Royalty

Many games these days earn the reputation of being “groundbreaking” or “revolutionary”. Those words are thrown around quite often, and seldom do they mean much anymore. However, there is one game I can give the title of “groundbreaking” to and say it with the utmost sincerity. That game is Glover.

Posted Image

Glover was released in 1998 for the Nintendo 64, and though some thought the concept of an anthropomorphic glove was contrived doubts were quickly put to rest. Immediately hailed as a masterpiece, many critics praised it’s colorful graphics and inspired gameplay. For me, the standout achievement of Glover was it’s dark and original story. Full of unexpected surprises that left the player with a feeling of suspense, the gritty world of Glover was contrasted by the titular character’s charming wit and dark humorous outlook on the events unfolding in front of him.

The game begins with magical power being bestowed to the glove of a four-fingered king, bringing it to life. This scene was created with such fidelity and craft that it immediately whisks you into the world of Glover. Once Glover is brought to life through this magic, it isn’t long before this mischievous rag is on his own, learning about the world and what it means to be a hero.

One of the main hooks of Glover was the fantastic gameplay. Intuitive, sharp and revolutionary in the truest sense, it didn’t just exemplify platformers, it redefined them. As you progress, Glover must guide his best friend, an inanimate rubber ball, around the game world. Using the stages in creative ways to get around, no two gameplays are the same, and encourages the player to use their imagination. Enemies can be dispatched in an incredible amount of ways. Water source nearby? Flick them into the pond. Trash can behind a baddie? Punch your rubber ball into their face and try to make the goal! The possibilities are endless in Glover. And even after the game ends the fun just begins. WIth a New Game + mode (the first game to ever do this by the way. Another innovation!) you can rediscover the story with a new twist! Glover is now worn on the hand of the King throughout the game in New Game+ and it is up to the player to try and navigate whilst being attached to the King at all times, adding a new layer of difficulty to an already challenging game. A real treat for those who wanted even further punishment after the main campaign.

On of the more controversial aspects of Glover was the use of a moral system, as alot of people didn’t think it was necessary since gloves are known to have no morals. I thought it was an excellent twist to an already fantastic game. It gives the players freedom of choice, and allows them to play Glover the way they want. There is even a way to beat the game without defeating any enemies at all. You can use non violent approaches and many different dialogue choices to talk your way out of situations. Only the truly worthy need attempt this achievement!

I’d be remiss if I didn’t mention the amazing ad campaign Glover had to further solidify it’s stature as a major player in the hall of legends. It’s commercials, while simple, did an amazing job of conveying the fun of the game whilst re appropriating many hit songs. My favorite?

“Might as well face it, you’re addicted to Glove” being sung as game footage plays over the catchy tune.

With rich graphics, amazing gameplay, and a story that will leave you talking about it for days, Glover is simply one of the greatest games of that, or any generation. Talk of a sequel have been in the rumor mill for years, however nothing concrete has come of it, and unfortunately Glover fans may never get a true sequel to one of the most beloved games of all time.

Signing off and stay tuned next week for my next piece of A Legitimate Art Form.

Leave a comment